Research and Innovation Advisor in entertainment at CDRIN
ABOUT THE SPEAKER
As a research and innovation advisor in the entertainment sector, my role is to accompany companies in their innovation and R&D projects. I am there to present the different funding and expert networks available to help the company, I also help the company to better formulate its R&D vision and build the action plan for that same vision.
I am the entertainment research and innovation advisor at CDRIN, after 8 years in the entertainment industry as a technical 3D artist, I reoriented myself in research through CDRIN.
I graduated from the CEGEP of Matane in 3D Animation and from the IUT of Angoulême with a Bachelor’s degree in Digital Imaging. My role at CDRIN is to facilitate innovation in the entertainment sector and to create research links between CDRIN and the industry. With a lifelong passion for cinema, architecture and video games, I enjoy working in this field and helping Canadian studios with their technological challenges.