AI in Video games : Virtual beings and their Implementation
PARTNER: Stockholm Syndrome AI
Stéphanie BouchardCEO/Lead Game Designer
For 14 years, Stéphanie Bouchard has worked as a System Designer in AAA, indie, academic research, R&D and freelance games. She worked on all types of games, with all kinds of constraints, with or without budget. After 8 years as a generalist, she fell in love with creating fake homicides and decided to specialize in artificial intelligence.
In fact, someone has to make Black Mirror a reality!
Distant dystopian futures don’t just happen, it’s a lot of work and CARDIO!